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2016-17 NCAA Men's Basketball Rule Changes.

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  • Lighthouse
    Gone But Never Forgotten
    • Oct 2014
    • 35962

    #1

    2016-17 NCAA Men's Basketball Rule Changes.

    I know Will has already posted the more important changes, but here are all changes for the up-coming season. This is very long, and to understand all the changes, read them carefully.

    Men’s Basketball Rules Changes for 2016 and 2017
    Each changed or altered segment is identified in the rules text by a blue shaded background.
    Restricted Area Arc. (Rule 1-8). The size of the Restricted Area Arc has been increased to four feet from three feet effective in the 2015-16 season for Division I and in the 2016-17 season for Division II and Division III.
    Backboards - Position. (Rule 1-13.4). It is recommended, where possible, to provide a 3-foot-wide lane on both sides of the basket stanchion to allow more room for players falling or running our of bounds to regain their balance.
    Logos/Names/Equipment - Decals. (Rule 1-17.1). To permit institutional or conference social media decals (Twitter handles, institutional and conference websites, URLs, etc.) on the top edge of the backboard frame. For postseason play only, an American flag and one conference or NCAA logo not to exceed 5 x 8 inches is permitted in the lower corners on the front of the backboard.
    Uniforms - Shorts. (Rule 1-22.4). The perceptible majority color of the game shorts shall be the color of the neutral zone of the game jersey.
    Uniforms – Game Jersey. (Rule 1-22.7.a). An institutional logo, in addition to the institution’s name, nickname or mascot, is permitted in the neutral zone.
    Uniforms – Game Jersey. (Rule 1-22.7.c). An institutional logo and a conference logo may both appear on the front of the game jersey on either shoulder panel or at the apex of the neckline, provided they meet the size restrictions of Rule 1-25.2.
    Uniforms – Game Shorts. (Rule 1-22.11). Institutional names, nicknames, mascots and logos are permitted on the game shorts provided that a perceptible majority of the color of the game shorts shall be the color of the neutral zone. There are no restrictions as to the size, quantity and placement of these institutional marks so long as it is readily apparent that the majority color of the shorts is the same as the neutral zone of the game jersey.
    Uniforms - Undergarments. (Rule 1-23.2). One institutional logo or mascot meeting the restrictions of Rule 1-25.2 may appear on undergarments that extend below the game shorts.
    Uniforms - Arm/Knee/Lower Leg Sleeves. (Rule 1-24.4). One institutional logo or mascot meeting the restrictions of Rule 1-25.2 may appear on an arm sleeve, knee sleeve, or leg sleeve.
    Duties of Timer. (Rule 2-10.9; 10-4.2.g). The time limit to replace a disqualified player is reduced to 15 seconds. When the head coach fails to replace the disqualified player before the second horn the head coach will be given one warning. Thereafter, if the delay occurs again, the head coach will be assessed a Class B technical foul.
    Substitutions – Monitor Review. (Rule 3-6.1.i). Substitutions are not permitted when there is an instant replay review in the last two minutes of the second period or of any extra period until the results of the review have been reported to both head coaches.
    Guarding- Secondary Defender. (Rule 4-17.4 and .6). A secondary defender who has established legal guarding position is not permitted to move sideways to maintain legal guarding position on an airborne shooter/passer.
    Guarding- Maintaining Position. (Rule 4-17.6.e). A defender may be moving forward when contact occurs with an airborne shooter if the defender was moving in a direction that he clearly would not have made contact with the shooter and the shooter moved sideways to cause the contact.
    Verticality- Offense. (Rule 4-38). This rule change clarifies that an offensive player also has verticality rights and must be given enough space by the defender to make a normal basketball move.
    Timeouts Granted- Coach. (Rule 5-14.1). Coaches are not permitted to request a timeout when the ball is live.
    Timeouts- Team. (Rule 5-14.10.a). In games where the electronic media agreement calls for at least three timeouts in each half, only three 30 second timeouts per team are permitted for a game and only two may be carried over into the second half.
    Timeouts- Media. (Rule 5-14.10.e). When a timeout is granted and creates a dead ball with 30 seconds or less before the media marks for timeouts or creates the first dead ball after one of the media marks for timeouts, that timeout will become the electronic-media timeout for that specified media mark time.
    Timeouts Not Granted – Monitor Review. (Rule 5-15.1.f). Timeouts are not to be granted when there is an instant replay review in the last two minutes of the game until the results of the review have been reported to both head coaches.
    Violation - 10-Second Back Court. (Rule 9-10). The 10-second count shall reset on all stoppages of the game clock except when the defense causes the ball to be out of bounds, the offense retains possession after a held ball, or there is a technical foul assessed to the offensive team.
    Shot Clock-Time. (Rule 9-11.3). The team in control must attempt a try for field goal within 30 seconds after the shot clock period begins.
    Closely Guarded- Dribbling. (Rule 9-14.2). Closely guarded violations no longer can occur when a player is dribbling the ball.
    Administrative Technical Fouls - Division Line/Center Circle. (Rule 10-2.1). An administrative technical foul will no longer be assessed when the home team does not have a properly marked division line and center circle on its playing court.
    Administrative Technical Fouls- Penalty. (Rule 10-2). The penalty for all administrative technical fouls is reduced to one free throw.
    Class A Unsporting Technical Fouls- Faking Being Fouled. (Rule 10-3.1.d). A player shall be assessed a Class A technical foul for faking being fouled by an opponent but only when discovered and confirmed by instant replay during a review for a flagrant foul thought to have been committed by the opponent.
    Class B Technical Fouls- Pre-Game Dunking. (Rule 10-4.1.e). The prohibition against dunking while the ball is dead is deleted.
    Class B Technical Fouls- Penalty. (Rule 10-4). The penalty for all Class B technical fouls is reduced to one free throw.
    Class B Technical Fouls- Delays. (Rule 10-4.2.g). A Class B technical foul shall be assessed to the head coach when, after one warning, the coach fails to replace a disqualified player within 15 seconds or to replace an injured player within 20 seconds or to resume play immediately following the second warning horn at the end of a timeout.
    Games With Replay/Television Equipment. (Rules 11-1.3). When an official uses instant replay to determine whether or not a shot clock violation has occurred, if the shot-clock horn is not audible, the official should use the reading of zeroes on the shot clock to determine if a violation occurred.
    Instant Replay- Shot Clock Violations. (Rule 11-2.1.b). Instant replay reviews are permissible during the entire game on successful tries only to determine if a shot clock violation occurred for failing to release the ball on a try prior to the sounding of the shot clock horn.
    Instant Replay- Flagrant Fouls. (Rule 11-2.1.d). After a call has been made, an official may use instant replay to determine if a flagrant 1 or 2 personal foul, a flagrant 2 contact technical foul or a contact dead ball technical foul occurred.
    Instant Replay- Last Two Minutes. (Rule 11-2.1.e). During all instant replay reviews in the last two minutes of the second period and the last two minutes of each extra period, substitutions or timeouts shall not be permitted until the results of the review have been reported to both coaches.
    John 3:3
 

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2016-17 NCAA Men's Basketball Rule Changes.

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